07.1.2018 Pillars of ???







07.1.2018
Kilian Mehringer
3D Artist

I really dont know why i had the idea to make this scene. But i did and this is the result. Not very complex or something else. But for me it looks cool. Could be a wallpaper.

The scene is so simple. Its just a cube stratched on the z axis to get a pillar. Added two array modifier so it creates this large field of pillars. After applying the array modifier i added vertex group keys to the mesh so i can animate the trensition between different versions of the mesh. To get this versions i just selectet some random pillars moved them up or down and saved the mesh in as a vertex key.

Luckily we are able tho animate and keyframe nearly every value in Blender3D since version 2.0. Using this feature it was very easy to animate between the different vertex keys and create this cool animation. Nothing special. But somethimes less is more like we use to say in germany :D



weekly render wireframe image of Pillars of ???

WIREFRAME 3D MODEL

FINAL SHADED RENDER

weekly render shaded image of Pillars of ???


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